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Computer Graphics MCQs with Answers

Practice important Computer Graphics MCQs with answers and explanations.

Multiple Choice Questions

Q911: In screen pixel addressing, which direction does +Y move?
  • A: Up
  • B: Left
  • C: Down
  • D: Center
View Answer
C

Q912: Triangles are fundamental in 3D graphics similar to pixels in _______.
  • A: 3D graphics
  • B: 1D graphics
  • C: 2D graphics
  • D: 4D graphics
View Answer
C

Q913: Hardware devices represent polygons as a _______.
  • A: Fan of rectangles
  • B: Fan of triangles
  • C: Group of circles
  • D: Series of points
View Answer
B

Q914: Triangles are generally ordered _______ when viewed from outside.
  • A: Anti-clockwise
  • B: Clockwise
  • C: Randomly
  • D: Horizontally
View Answer
B

Q915: Triangles facing away from the viewer are _______ in normal viewing.
  • A: Fully visible
  • B: Partially visible
  • C: Not visible
  • D: Highlighted
View Answer
C

Q916: Which structure is used to define a triangle in code?
  • A: struct line
  • B: struct tri
  • C: struct polygon
  • D: struct fan
View Answer
B

Q917: How many vertices are stored in the triangle struct?
  • A: 2
  • B: 3
  • C: 4
  • D: 5
View Answer
B

Q918: What is the purpose of triangle strips and fans?
  • A: Increase CPU load
  • B: Reduce hardware bandwidth
  • C: Increase memory usage
  • D: Complicate rendering
View Answer
B

Q919: In a triangle fan, all triangles share a _______.
  • A: Different point
  • B: Random point
  • C: Common point
  • D: Common edge
View Answer
C

Q920: In a triangle strip, each triangle shares elements with _______.
  • A: All previous triangles
  • B: The immediately preceding triangle
  • C: Random triangle
  • D: No other triangle
View Answer
B

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