Computer Graphics MCQs with Answers
Practice important Computer Graphics MCQs with answers and explanations.
Multiple Choice Questions
Q911: In screen pixel addressing, which direction does +Y move?
- A: Up
- B: Left
- C: Down
- D: Center
View Answer
C
Q912: Triangles are fundamental in 3D graphics similar to pixels in _______.
- A: 3D graphics
- B: 1D graphics
- C: 2D graphics
- D: 4D graphics
View Answer
C
Q913: Hardware devices represent polygons as a _______.
- A: Fan of rectangles
- B: Fan of triangles
- C: Group of circles
- D: Series of points
View Answer
B
Q914: Triangles are generally ordered _______ when viewed from outside.
- A: Anti-clockwise
- B: Clockwise
- C: Randomly
- D: Horizontally
View Answer
B
Q915: Triangles facing away from the viewer are _______ in normal viewing.
- A: Fully visible
- B: Partially visible
- C: Not visible
- D: Highlighted
View Answer
C
Q916: Which structure is used to define a triangle in code?
- A: struct line
- B: struct tri
- C: struct polygon
- D: struct fan
View Answer
B
Q917: How many vertices are stored in the triangle struct?
- A: 2
- B: 3
- C: 4
- D: 5
View Answer
B
Q918: What is the purpose of triangle strips and fans?
- A: Increase CPU load
- B: Reduce hardware bandwidth
- C: Increase memory usage
- D: Complicate rendering
View Answer
B
Q919: In a triangle fan, all triangles share a _______.
- A: Different point
- B: Random point
- C: Common point
- D: Common edge
View Answer
C
Q920: In a triangle strip, each triangle shares elements with _______.
- A: All previous triangles
- B: The immediately preceding triangle
- C: Random triangle
- D: No other triangle
View Answer
B