Computer Graphics MCQs with Answers
Practice important Computer Graphics MCQs with answers and explanations.
Multiple Choice Questions
Q931: In triangle fans, after the first triangle, each new triangle uses _______ points.
- A: 2
- B: 3
- C: 4
- D: 5
View Answer
B
Q932: A plane’s normal vector <a,b,c> should ideally be _______ length.
- A: Infinite
- B: Double
- C: Unit
- D: Zero
View Answer
C
Q933: The implicit equation of a plane in 3D is satisfied by _______ points lying in the plane.
- A: All
- B: Some
- C: Few
- D: Random
View Answer
A
Q934: Constructing a plane requires how many points?
- A: 2
- B: 3
- C: 4
- D: 5
View Answer
B
Q935: What is the visual effect if the back-face of triangles is not culled?
- A: Scene becomes smoother
- B: Hidden faces are drawn
- C: Textures improve
- D: Scene becomes faster
View Answer
B
Q936: Perspective projection requires defining a _______ factor.
- A: Scaling
- B: Shrinking
- C: Coloring
- D: Transparency
View Answer
A
Q937: A plane in 3D is infinitely _______.
- A: Large and thick
- B: Small and thick
- C: Large and thin
- D: Small and thin
View Answer
C
Q938: In screen coordinates, (0,0) is typically at the _______ of the screen.
- A: Bottom right
- B: Top left
- C: Center
- D: Bottom left
View Answer
B
Q939: Which method ensures correct triangle visibility based on viewpoint?
- A: Color shading
- B: Back-face culling
- C: Texture mapping
- D: Scaling
View Answer
B
Q940: When creating a triangle fan, the first triangle is made with how many elements?
- A: 2
- B: 3
- C: 4
- D: 5
View Answer
B