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Computer Graphics MCQs with Answers

Practice important Computer Graphics MCQs with answers and explanations.

Multiple Choice Questions

Q931: In triangle fans, after the first triangle, each new triangle uses _______ points.
  • A: 2
  • B: 3
  • C: 4
  • D: 5
View Answer
B

Q932: A plane’s normal vector <a,b,c> should ideally be _______ length.
  • A: Infinite
  • B: Double
  • C: Unit
  • D: Zero
View Answer
C

Q933: The implicit equation of a plane in 3D is satisfied by _______ points lying in the plane.
  • A: All
  • B: Some
  • C: Few
  • D: Random
View Answer
A

Q934: Constructing a plane requires how many points?
  • A: 2
  • B: 3
  • C: 4
  • D: 5
View Answer
B

Q935: What is the visual effect if the back-face of triangles is not culled?
  • A: Scene becomes smoother
  • B: Hidden faces are drawn
  • C: Textures improve
  • D: Scene becomes faster
View Answer
B

Q936: Perspective projection requires defining a _______ factor.
  • A: Scaling
  • B: Shrinking
  • C: Coloring
  • D: Transparency
View Answer
A

Q937: A plane in 3D is infinitely _______.
  • A: Large and thick
  • B: Small and thick
  • C: Large and thin
  • D: Small and thin
View Answer
C

Q938: In screen coordinates, (0,0) is typically at the _______ of the screen.
  • A: Bottom right
  • B: Top left
  • C: Center
  • D: Bottom left
View Answer
B

Q939: Which method ensures correct triangle visibility based on viewpoint?
  • A: Color shading
  • B: Back-face culling
  • C: Texture mapping
  • D: Scaling
View Answer
B

Q940: When creating a triangle fan, the first triangle is made with how many elements?
  • A: 2
  • B: 3
  • C: 4
  • D: 5
View Answer
B

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