Computer Graphics MCQs with Answers
Practice important Computer Graphics MCQs with answers and explanations.
Multiple Choice Questions
Q541: Polar coordinates are generally ________ used in 3D graphics.
- A: Frequently
- B: Occasionally
- C: Rarely
- D: Always
View Answer
C
Q542: In polar coordinate description, object position is defined by ________.
- A: x, y, z
- B: Angles and distance
- C: Width and height
- D: Depth and width
View Answer
B
Q543: Meshes are more ________ than using multiple individual polygons.
- A: Inefficient
- B: Complex
- C: Economical
- D: Heavy
View Answer
C
Q544: What does a triangle strip require to define n triangles?
- A: 3n vertices
- B: n+2 vertices
- C: n vertices
- D: 2n vertices
View Answer
B
Q545: A 100 triangle strip requires how many unique vertex definitions?
- A: 300
- B: 102
- C: 200
- D: 100
View Answer
B
Q546: 3D modeling is the process of ________.
- A: Moving objects
- B: Describing an object or scene
- C: Scaling polygons
- D: Viewing animations
View Answer
B
Q547: A polygon is a sequence of ________.
- A: Random points
- B: Co-planar points
- C: Mixed vectors
- D: Irregular shapes
View Answer
B
Q548: What primitive describes direction and magnitude?
- A: Polygon
- B: Point
- C: Vector
- D: Mesh
View Answer
C
Q549: Regular polygon primitives include ________.
- A: Squares and triangles
- B: Spheres
- C: Cubes
- D: Lines
View Answer
A
Q550: Meshes provide continuity across surfaces important for ________.
- A: Shading
- B: Scaling
- C: Rotation
- D: Translation
View Answer
A