Skip to main content

Computer Graphics MCQs with Answers

Practice important Computer Graphics MCQs with answers and explanations.

Multiple Choice Questions

Q541: Polar coordinates are generally ________ used in 3D graphics.
  • A: Frequently
  • B: Occasionally
  • C: Rarely
  • D: Always
View Answer
C

Q542: In polar coordinate description, object position is defined by ________.
  • A: x, y, z
  • B: Angles and distance
  • C: Width and height
  • D: Depth and width
View Answer
B

Q543: Meshes are more ________ than using multiple individual polygons.
  • A: Inefficient
  • B: Complex
  • C: Economical
  • D: Heavy
View Answer
C

Q544: What does a triangle strip require to define n triangles?
  • A: 3n vertices
  • B: n+2 vertices
  • C: n vertices
  • D: 2n vertices
View Answer
B

Q545: A 100 triangle strip requires how many unique vertex definitions?
  • A: 300
  • B: 102
  • C: 200
  • D: 100
View Answer
B

Q546: 3D modeling is the process of ________.
  • A: Moving objects
  • B: Describing an object or scene
  • C: Scaling polygons
  • D: Viewing animations
View Answer
B

Q547: A polygon is a sequence of ________.
  • A: Random points
  • B: Co-planar points
  • C: Mixed vectors
  • D: Irregular shapes
View Answer
B

Q548: What primitive describes direction and magnitude?
  • A: Polygon
  • B: Point
  • C: Vector
  • D: Mesh
View Answer
C

Q549: Regular polygon primitives include ________.
  • A: Squares and triangles
  • B: Spheres
  • C: Cubes
  • D: Lines
View Answer
A

Q550: Meshes provide continuity across surfaces important for ________.
  • A: Shading
  • B: Scaling
  • C: Rotation
  • D: Translation
View Answer
A

Test Your Knowledge

Take a timed quiz on Computer Graphics

🚀 Start Quiz Now