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Computer Graphics MCQs with Answers

Practice important Computer Graphics MCQs with answers and explanations.

Multiple Choice Questions

Q551: Primitives are ________ geometric entities in a data structure.
  • A: Complex
  • B: Fundamental
  • C: Rare
  • D: Optional
View Answer
B

Q552: Shadow of a 3D object on paper is a ________ representation.
  • A: 3D
  • B: 2D
  • C: 4D
  • D: VR
View Answer
B

Q553: 3D coordinates are usually represented as ________.
  • A: X only
  • B: X and Y only
  • C: X, Y, and Z
  • D: Y and Z only
View Answer
C

Q554: In a right-handed coordinate system, X is positive to the ________ of the origin.
  • A: Left
  • B: Right
  • C: Above
  • D: Below
View Answer
B

Q555: In a left-handed system, Y is positive ________ the origin.
  • A: Below
  • B: Above
  • C: Behind
  • D: Beyond
View Answer
B

Q556: Local coordinate systems are defined with respect to ________.
  • A: Global coordinate system
  • B: Camera only
  • C: Polar system
  • D: Vector field
View Answer
A

Q557: Structures like CPU use arrays of ________ to represent corner points.
  • A: Integers
  • B: Strings
  • C: POINT3D
  • D: Vectors only
View Answer
C

Q558: 3D primitives in polygon include ________.
  • A: Books
  • B: Tables
  • C: Triangle strips
  • D: Hard disks
View Answer
C

Q559: In 3D space, a point is represented with how many components?
  • A: 2
  • B: 3
  • C: 4
  • D: 5
View Answer
B

Q560: In a left-handed coordinate system, the z-axis increases in which direction?
  • A: Out of the screen
  • B: Into the screen
  • C: Upward
  • D: Rightward
View Answer
B

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