Computer Graphics MCQs with Answers
Practice important Computer Graphics MCQs with answers and explanations.
Multiple Choice Questions
Q551: Primitives are ________ geometric entities in a data structure.
- A: Complex
- B: Fundamental
- C: Rare
- D: Optional
View Answer
B
Q552: Shadow of a 3D object on paper is a ________ representation.
- A: 3D
- B: 2D
- C: 4D
- D: VR
View Answer
B
Q553: 3D coordinates are usually represented as ________.
- A: X only
- B: X and Y only
- C: X, Y, and Z
- D: Y and Z only
View Answer
C
Q554: In a right-handed coordinate system, X is positive to the ________ of the origin.
- A: Left
- B: Right
- C: Above
- D: Below
View Answer
B
Q555: In a left-handed system, Y is positive ________ the origin.
- A: Below
- B: Above
- C: Behind
- D: Beyond
View Answer
B
Q556: Local coordinate systems are defined with respect to ________.
- A: Global coordinate system
- B: Camera only
- C: Polar system
- D: Vector field
View Answer
A
Q557: Structures like CPU use arrays of ________ to represent corner points.
- A: Integers
- B: Strings
- C: POINT3D
- D: Vectors only
View Answer
C
Q558: 3D primitives in polygon include ________.
- A: Books
- B: Tables
- C: Triangle strips
- D: Hard disks
View Answer
C
Q559: In 3D space, a point is represented with how many components?
- A: 2
- B: 3
- C: 4
- D: 5
View Answer
B
Q560: In a left-handed coordinate system, the z-axis increases in which direction?
- A: Out of the screen
- B: Into the screen
- C: Upward
- D: Rightward
View Answer
B