Computer Graphics MCQs with Answers
Practice important Computer Graphics MCQs with answers and explanations.
Multiple Choice Questions
Q561: In a right-handed coordinate system, the z-axis points _______.
- A: Into the screen
- B: Upward
- C: Out of the screen
- D: Rightward
View Answer
C
Q562: The formula to calculate distance between two 3D points uses which theorem?
- A: Newton's Law
- B: Pythagoras theorem
- C: Euler's theorem
- D: Pascal's theorem
View Answer
B
Q563: The distance between two points in 3D is calculated by _______.
- A: Addition
- B: Multiplication
- C: Square root of sum of squared differences
- D: Subtraction of coordinates
View Answer
C
Q564: A 3D vector can be represented as a point at <x,y,z> or as a _______.
- A: Circle
- B: Line from origin
- C: Square
- D: Plane
View Answer
B
Q565: The addition of a 3D vector to a 3D point results in _______.
- A: A plane
- B: Another vector
- C: A new point
- D: A new axis
View Answer
C
Q566: Length of a vector <x,y,z> is calculated by _______.
- A: Adding all components
- B: Subtracting components
- C: Using square root of the sum of squares
- D: Multiplying components
View Answer
C
Q567: To create a unit vector, each component is divided by _______.
- A: Distance
- B: Length of vector
- C: Sum of coordinates
- D: Origin value
View Answer
B
Q568: A line in 3D space can be represented by _______.
- A: Only endpoints
- B: Only angle
- C: A parametric equation
- D: Only length
View Answer
C
Q569: In a parametric equation of a line, P = P1 + k*(P2-P1), value of k lies between _______.
- A: 0 and 10
- B: 1 and 2
- C: 0 and 1
- D: -1 and 1
View Answer
C
Q570: Moving points in 3D space is called _______.
- A: Deformation
- B: Translation
- C: Transformation
- D: Elevation
View Answer
C