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Computer Graphics MCQs with Answers

Practice important Computer Graphics MCQs with answers and explanations.

Multiple Choice Questions

Q581: If two vectors are orthogonal, their dot product is _______.
  • A: Greater than 0
  • B: Less than 0
  • C: Zero
  • D: Undefined
View Answer
C

Q582: If the angle between two vectors is less than 90 degrees, the dot product is _______.
  • A: Positive
  • B: Negative
  • C: Zero
  • D: Undefined
View Answer
A

Q583: If the angle between two vectors is greater than 90 degrees but less than 270 degrees, the dot product is _______.
  • A: Positive
  • B: Negative
  • C: Zero
  • D: Undefined
View Answer
B

Q584: The structure for a 3D vector in C-style syntax starts with _______.
  • A: struct Vector3D
  • B: function Vector3D
  • C: array Vector3D
  • D: class Vector3D
View Answer
A

Q585: A 3D point at origin is represented as _______.
  • A: <0, 1, 0>
  • B: <1, 0, 0>
  • C: <0, 0, 0>
  • D: <1, 1, 1>
View Answer
C

Q586: In vector addition, you add the components _______.
  • A: Randomly
  • B: Pairwise
  • C: Multiply first
  • D: Subtract second
View Answer
B

Q587: Translation requires adding a _______ to a point.
  • A: Plane
  • B: Line
  • C: Vector
  • D: Angle
View Answer
C

Q588: Vector length can never be _______.
  • A: Negative
  • B: Zero
  • C: Positive
  • D: Infinite
View Answer
A

Q589: The formula for calculating length of a vector in 3D uses which mathematical operation?
  • A: Subtraction
  • B: Multiplication
  • C: Square root
  • D: Cosine
View Answer
C

Q590: When you scale a vector by 2, its length becomes _______.
  • A: Half
  • B: Double
  • C: Same
  • D: Zero
View Answer
B

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