Computer Graphics MCQs with Answers
Practice important Computer Graphics MCQs with answers and explanations.
Multiple Choice Questions
Q801: The color scaling technique divides each element by the ________.
- A: Largest color value
- B: Smallest color value
- C: Average color value
- D: Median color value
View Answer
A
Q802: In alpha blending, what do blending factors modify?
- A: How the colors are combined
- B: The alpha transparency
- C: The brightness of the image
- D: The gamma correction
View Answer
A
Q803: The code provided for alpha blending modifies the color values by using the ________ factor.
- A: Alpha blending
- B: Gamma correction
- C: Contrast adjustment
- D: Brightness control
View Answer
A
Q804: When using the ColorSpace tool, the resulting display shows ________.
- A: Clamped, clipped, and scaled color values
- B: Only the original color values
- C: Only the scaled color values
- D: The unmodified color values
View Answer
A
Q805: What is typically multiplied to determine the final color of an object in lighting?
- A: Light intensity and surface color
- B: Light angle and intensity
- C: Surface roughness and material properties
- D: Light reflection and angle
View Answer
A
Q806: Which property of a light source determines how much it affects objects from different distances?
- A: Color
- B: Intensity
- C: Attenuation
- D: Shape
View Answer
C
Q807: The interaction of light with the surface boundary is a part of which phenomenon?
- A: Diffuse lighting
- B: Specular lighting
- C: Ambient lighting
- D: Material properties
View Answer
B
Q808: What does diffuse lighting represent on a surface?
- A: Light reflected in one direction
- B: Light reflected in all directions
- C: The color of highlights on a surface
- D: The color of an object due to environmental illumination
View Answer
B
Q809: Which of the following is not a type of lighting effect described in the content?
- A: Ambient lighting
- B: Specular lighting
- C: Reflective lighting
- D: Emissive lighting
View Answer
C
Q810: Emissive lighting simulates an object doing what?
- A: Reflecting ambient light
- B: Emitting its own light
- C: Absorbing all light
- D: Reflecting only specular light
View Answer
B