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Computer Graphics MCQs with Answers

Practice important Computer Graphics MCQs with answers and explanations.

Multiple Choice Questions

Q241: What additional data is needed for each edge in scan-line fill?
  • A: Color, gradient
  • B: X, y, fill style
  • C: Y-min, Y-max, X at Y-min, 1/m slope
  • D: Z-index, coordinates
View Answer
C

Q242: Which structure holds all polygon edges for processing?
  • A: Color buffer
  • B: Global edge table
  • C: Pixel array
  • D: Vertex list
View Answer
B

Q243: What sorting criteria is used in the global edge table?
  • A: X-coordinate only
  • B: Y-coordinate only
  • C: Min Y and min X values
  • D: Area and length
View Answer
C

Q244: Which formula calculates the slope of a line for scan-line fill?
  • A: m = (x1-x0)/(y1-y0)
  • B: m = (y0-y1)/(x0-x1)
  • C: m = (x0-x1)/(y0-y1)
  • D: m = x+y
View Answer
B

Q245: The scan-line algorithm works for which polygon types?
  • A: Only convex
  • B: Convex and concave
  • C: Only concave
  • D: All types of polygons
View Answer
D

Q246: Odd parity means we are ______.
  • A: outside polygon
  • B: inside polygon
  • C: on the edge
  • D: in a hole
View Answer
B

Q247: What does "flood-fill" method assume?
  • A: There is a defined boundary
  • B: Point lies on edge
  • C: Start from outside
  • D: Cluster has no clear boundary
View Answer
D

Q248: In polygon filling, parity changes every time we ______.
  • A: start scan line
  • B: draw a vertex
  • C: cross an edge
  • D: move diagonally
View Answer
C

Q249: The main difference between convex and concave polygon is in ______.
  • A: edge length
  • B: number of sides
  • C: interior angle
  • D: rule of intersection with internal lines
View Answer
D

Q250: The polygon filling algorithm avoids checking each point by using ______.
  • A: recursion
  • B: hardware acceleration
  • C: sorted x-intersections
  • D: slope shifting
View Answer
C

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