Human Computer Interaction MCQs with Answers
Practice important Human Computer Interaction MCQs with answers and explanations.
Multiple Choice Questions
Q541: Prototypes encourage ______ in design.
- A: Reflection
- B: Data collection
- C: User satisfaction
- D: Cost reduction
View Answer
A
Q542: Who recommends prototyping should always precede coding?
- A: Liddle (1996)
- B: Goodwin (2002)
- C: Cooper (1999)
- D: Shneiderman (1998)
View Answer
A
Q543: Which of the following is not a form of a prototype?
- A: Paper-based mockup
- B: Electronic storyboard
- C: Completed product
- D: Cardboard model
View Answer
C
Q544: In which phase are functional and data elements first identified?
- A: Requirements Definition
- B: Context Scenario Development
- C: Prototyping
- D: Interaction Refinement
View Answer
A
Q545: What are the main purposes of a prototype?
- A: Clarify vague requirements
- B: Perform user testing
- C: Test technical feasibility
- D: All of the above
View Answer
D
Q546: Which tool is often used for storyboarding key path scenarios?
- A: PowerPoint
- B: Photoshop
- C: Excel
- D: Visual Studio
View Answer
A
Q547: In interaction design, grouping elements together helps to ______.
- A: Optimize task flow
- B: Avoid redundancy
- C: Increase complexity
- D: Reduce testing time
View Answer
A
Q548: What question should you ask when constructing interactions?
- A: Is the system treating the persona humanely?
- B: Is the system fast?
- C: Is the system aesthetically pleasing?
- D: Is the system code efficient?
View Answer
A
Q549: What is the goal of refining form and behavior in design?
- A: To enhance functionality
- B: To create attractive visuals
- C: To ensure user satisfaction
- D: To simplify coding
View Answer
C
Q550: What is the purpose of constructing key path scenarios?
- A: To explore details of primary actions
- B: To identify technical constraints
- C: To finalize coding structure
- D: To visualize the end product
View Answer
A