Computer Graphics MCQs with Answers
Practice important Computer Graphics MCQs with answers and explanations.
Multiple Choice Questions
Q661: In orthographic projection, the Z-coordinate is preserved for ________.
- A: Rotation
- B: Depth information
- C: Color shading
- D: Surface texture
View Answer
B
Q662: ________ projections are used for working mechanical drawings.
- A: Oblique
- B: Perspective
- C: Parallel
- D: Cabinet
View Answer
C
Q663: In oblique projection, projectors make an angle called ________ with the view plane.
- A: Theta
- B: Phi
- C: Alpha
- D: Beta
View Answer
C
Q664: Axonometric projections include isometric, dimetric, and ________ projections.
- A: Parallel
- B: Perspective
- C: Trimetric
- D: Orthographic
View Answer
C
Q665: Parallel projection and perspective projection are types of ________.
- A: Light projection
- B: Graphic representation
- C: Mapping
- D: Projection methods
View Answer
D
Q666: Cavalier and Cabinet projections are examples of ________ projections.
- A: Perspective
- B: Parallel
- C: Orthographic
- D: Oblique
View Answer
D
Q667: In isometric projection, angles with axes are approximately ________.
- A: 90°
- B: 60°
- C: 45°
- D: 120°
View Answer
B
Q668: Cavalier projection has angle alpha equal to ________.
- A: 90°
- B: 60°
- C: 45°
- D: 30°
View Answer
C
Q669: What does a perspective projection help to simplify?
- A: Depth calculations
- B: 3D modeling
- C: 2D transformation
- D: Camera angles
View Answer
C
Q670: In perspective projection, the point of view (POV) is typically positioned on the _______ axis.
- A: X
- B: Y
- C: Z
- D: W
View Answer
C