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Computer Graphics MCQs with Answers

Practice important Computer Graphics MCQs with answers and explanations.

Multiple Choice Questions

Q661: In orthographic projection, the Z-coordinate is preserved for ________.
  • A: Rotation
  • B: Depth information
  • C: Color shading
  • D: Surface texture
View Answer
B

Q662: ________ projections are used for working mechanical drawings.
  • A: Oblique
  • B: Perspective
  • C: Parallel
  • D: Cabinet
View Answer
C

Q663: In oblique projection, projectors make an angle called ________ with the view plane.
  • A: Theta
  • B: Phi
  • C: Alpha
  • D: Beta
View Answer
C

Q664: Axonometric projections include isometric, dimetric, and ________ projections.
  • A: Parallel
  • B: Perspective
  • C: Trimetric
  • D: Orthographic
View Answer
C

Q665: Parallel projection and perspective projection are types of ________.
  • A: Light projection
  • B: Graphic representation
  • C: Mapping
  • D: Projection methods
View Answer
D

Q666: Cavalier and Cabinet projections are examples of ________ projections.
  • A: Perspective
  • B: Parallel
  • C: Orthographic
  • D: Oblique
View Answer
D

Q667: In isometric projection, angles with axes are approximately ________.
  • A: 90°
  • B: 60°
  • C: 45°
  • D: 120°
View Answer
B

Q668: Cavalier projection has angle alpha equal to ________.
  • A: 90°
  • B: 60°
  • C: 45°
  • D: 30°
View Answer
C

Q669: What does a perspective projection help to simplify?
  • A: Depth calculations
  • B: 3D modeling
  • C: 2D transformation
  • D: Camera angles
View Answer
C

Q670: In perspective projection, the point of view (POV) is typically positioned on the _______ axis.
  • A: X
  • B: Y
  • C: Z
  • D: W
View Answer
C

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