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Computer Graphics MCQs with Answers

Practice important Computer Graphics MCQs with answers and explanations.

Multiple Choice Questions

Q1151: What does glTranslated function do?
  • A: Rotates objects
  • B: Scales objects
  • C: Translates objects
  • D: Clears buffers
View Answer
C

Q1152: In gluPerspective, which parameter defines the near clipping plane?
  • A: fovy
  • B: aspect
  • C: zNear
  • D: zFar
View Answer
C

Q1153: glRotatef rotates objects about which point?
  • A: Origin
  • B: Center
  • C: Texture
  • D: Viewport
View Answer
A

Q1154: In OpenGL, the glClearColor function sets values for which buffer?
  • A: Depth buffer
  • B: Color buffer
  • C: Stencil buffer
  • D: Frame buffer
View Answer
B

Q1155: Which function initializes the OpenGL projection matrix to identity?
  • A: glViewport
  • B: glLoadIdentity
  • C: glClear
  • D: glRotatef
View Answer
B

Q1156: OpenGL uses ________ to store different transformations like translation, rotation, and scaling.
  • A: Color buffers
  • B: Matrix stacks
  • C: Viewports
  • D: Depth buffers
View Answer
B

Q1157: The field of view angle in gluPerspective is given in _________.
  • A: Radians
  • B: Degrees
  • C: Pixels
  • D: Bits
View Answer
B

Q1158: Calling glTranslatef(1.0, 0.0, 0.0) will move the object in which direction?
  • A: Up
  • B: Right
  • C: Down
  • D: Left
View Answer
B

Q1159: Which of the following is NOT a correct matrix mode for glMatrixMode?
  • A: GL_MODELVIEW
  • B: GL_TEXTURE
  • C: GL_SHADING
  • D: GL_PROJECTION
View Answer
C

Q1160: In glTranslated(2.0, 0.0, 0.0), which axis is affected?
  • A: Y-axis
  • B: X-axis
  • C: Z-axis
  • D: No axis
View Answer
B

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