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Computer Graphics MCQs with Answers

Practice important Computer Graphics MCQs with answers and explanations.

Multiple Choice Questions

Q101: Which graphics mode supports 640x480 resolution and 16 colors?
  • A: Mode 13
  • B: Mode 6
  • C: Mode 18
  • D: Mode 3
View Answer
C

Q102: Which of the following supports 320x200 resolution with 8-bit colors?
  • A: Mode 3
  • B: Mode 6
  • C: Mode 19
  • D: Mode 7
View Answer
C

Q103: Mode 6 represents pixels using ________.
  • A: 2 bytes per pixel
  • B: 1 byte per character
  • C: 1 bit per pixel
  • D: 4 bits per pixel
View Answer
C

Q104: In text mode, how many bytes are used to represent one character on the screen?
  • A: 1
  • B: 2
  • C: 3
  • D: 4
View Answer
B

Q105: In text mode, the attribute byte controls the ________.
  • A: Font size
  • B: Location of character
  • C: Color of character
  • D: Speed of rendering
View Answer
C

Q106: Which part of display adapter converts ASCII to actual character on screen?
  • A: VDU
  • B: VGA
  • C: Character Generator
  • D: RAM
View Answer
C

Q107: The character generator of MA uses ______ pixels per scan line.
  • A: 8
  • B: 9
  • C: 14
  • D: 16
View Answer
C

Q108: In VGA, how many pixels are used for character width?
  • A: 8
  • B: 9
  • C: 14
  • D: 16
View Answer
B

Q109: The character generator in older adapters is located in ______.
  • A: ROM
  • B: RAM
  • C: Cache
  • D: Disk
View Answer
A

Q110: In VGA, character generator data is stored in ______.
  • A: ROM
  • B: Display Plane 2
  • C: BIOS
  • D: Page file
View Answer
B

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