Computer Graphics MCQs with Answers
Practice important Computer Graphics MCQs with answers and explanations.
Multiple Choice Questions
Q101: Which graphics mode supports 640x480 resolution and 16 colors?
- A: Mode 13
- B: Mode 6
- C: Mode 18
- D: Mode 3
View Answer
C
Q102: Which of the following supports 320x200 resolution with 8-bit colors?
- A: Mode 3
- B: Mode 6
- C: Mode 19
- D: Mode 7
View Answer
C
Q103: Mode 6 represents pixels using ________.
- A: 2 bytes per pixel
- B: 1 byte per character
- C: 1 bit per pixel
- D: 4 bits per pixel
View Answer
C
Q104: In text mode, how many bytes are used to represent one character on the screen?
- A: 1
- B: 2
- C: 3
- D: 4
View Answer
B
Q105: In text mode, the attribute byte controls the ________.
- A: Font size
- B: Location of character
- C: Color of character
- D: Speed of rendering
View Answer
C
Q106: Which part of display adapter converts ASCII to actual character on screen?
- A: VDU
- B: VGA
- C: Character Generator
- D: RAM
View Answer
C
Q107: The character generator of MA uses ______ pixels per scan line.
- A: 8
- B: 9
- C: 14
- D: 16
View Answer
C
Q108: In VGA, how many pixels are used for character width?
- A: 8
- B: 9
- C: 14
- D: 16
View Answer
B
Q109: The character generator in older adapters is located in ______.
- A: ROM
- B: RAM
- C: Cache
- D: Disk
View Answer
A
Q110: In VGA, character generator data is stored in ______.
- A: ROM
- B: Display Plane 2
- C: BIOS
- D: Page file
View Answer
B