Skip to main content

Computer Graphics MCQs with Answers

Practice important Computer Graphics MCQs with answers and explanations.

Multiple Choice Questions

Q1011: In the attenuation formula, what are kc, k1, and kq?
  • A: Light colors
  • B: Attenuation constants
  • C: Specular constants
  • D: Ambient terms
View Answer
B

Q1012: Which parameters are multiplied by the attenuation factor in lighting equations?
  • A: Ambient and diffuse
  • B: Diffuse and specular
  • C: Specular and ambient
  • D: Ambient only
View Answer
B

Q1013: Schlick's simplification removes which expensive operation?
  • A: Addition
  • B: Exponential calculation
  • C: Multiplication
  • D: Division
View Answer
B

Q1014: Schlick's approximation is mainly used to simplify _______ lighting equations.
  • A: ambient
  • B: diffuse
  • C: specular
  • D: emission
View Answer
C

Q1015: What does Schlick's simplification replace in the specular lighting term?
  • A: Diffuse light
  • B: View angle calculation
  • C: Exponential term
  • D: Attenuation factor
View Answer
C

Q1016: The surface of the moon shows which reflection effect?
  • A: Specular reflection
  • B: Lambertian shading
  • C: Backscattering
  • D: Forward scattering
View Answer
C

Q1017: The Lambertian model assumes that the surface is _______.
  • A: rough
  • B: shiny
  • C: smooth and diffuse
  • D: mirror-like
View Answer
C

Q1018: Backscattering happens when rough surfaces reflect light _______.
  • A: at random angles
  • B: toward the light source
  • C: toward the surface
  • D: toward another surface
View Answer
B

Q1019: Bicycle reflectors work mainly due to _______ reflection.
  • A: specular
  • B: retro
  • C: diffuse
  • D: Lambertian
View Answer
B

Q1020: Forward scattering leads to a _______ of diffuse lighting.
  • A: increase
  • B: sharp peak
  • C: dull uniformity
  • D: bright highlights
View Answer
C

Test Your Knowledge

Take a timed quiz on Computer Graphics

🚀 Start Quiz Now